Hands-on ghost hunt with EMF meters, dowsing rods and a spirit board at haunted Old Town locations. Ages 16 and up only.
Overview
Most ghost walks in Key West stop at haunted spots and tell stories. This one hands you equipment and lets you try to find something. Over the length of the tour, a local guide leads the group to various haunted locations around Key West while guests work with dowsing rods, EMF meters, a spirit board and other tools of the trade. The tour is limited to travellers aged sixteen and up, so it is pitched at adults and older teens rather than families with small children.
The evening starts at the front porch of First Flight Bar and Restaurant on Whitehead Street, then moves past haunted addresses before finishing inside the Studios of Key West at the corner of Eaton and Simonton. Along the way the guide mixes ghost lore with the broader history of the island and its early inhabitants, something reviewers repeatedly praise. Many call their guides knowledgeable and fun, and several single out the storytelling as a highlight of the night.
It suits travellers who want participation over performance. Reviewers who enjoyed it describe walking between locations, using the equipment at each stop, and learning the haunted history of some of the island's most beautiful houses. Some reviewers were let down by the number of locations or the depth of the content, so the experience can vary with the guide and the night. The group caps at sixteen people and the whole thing wraps in about an hour and a half.
What's Included
Included
- Use of Ghost Hunting equipment such as Dowsing Rods, EMF meters, a spirit board, and more!
- Local Guide
Not Included
- Food & Drink
- Hotel pickup
Itinerary
- Meet at First FlightCheck in on the front porch of First Flight Bar and Restaurant at 301 Whitehead St, Key West. The tour starts at 21:00.
- Pass by 301 Whitehead StThe group passes by this address, a stop of 10 minutes with free admission.
- The Studios of Key WestThe tour spends 20 minutes at the Studios of Key West with admission included.
- End at Eaton and SimontonThe experience ends inside the Studios of Key West on the corner of Eaton and Simonton streets.
What To Expect From The Tour
A few practical points will help you decide whether this fits your evening, and your expectations.
- Footwear and pace. The walking distance is short; one reviewer noted there was not too much walking. The listing asks only for a moderate level of physical fitness. Flat shoes for an evening stroll are plenty.
- Bring nothing special. The listing provides all ghost hunting equipment, including dowsing rods, EMF meters and a spirit board. Food and drink are not included, so eat beforehand or plan on First Flight before the 21:00 start.
- Photos are worth taking. One reviewer reported catching some otherworldly vibes on camera, so a phone or camera is worth having along. The equipment itself is the draw for many, with reviewers calling the rods and meters a fun, hands-on plus.
- Group feel. The tour runs with a maximum of sixteen travellers. One reviewer said the evening felt more like hanging out with someone than a formal tour, and another said the guide politely answered all of their questions.
- Set expectations on scares. Reviewers are split on tone. Some found it spooky and immersive; one said it was not scary at all. Come for history, legends and hands-on experimenting rather than theatrics.
- Getting there. There is no hotel pickup; everyone meets at the Whitehead Street porch. The listing says the location is near public transportation and that the tour is wheelchair and pushchair accessible.
Common issues. This tour requires a minimum number of travellers, and if that minimum is not met it can be cancelled, with a different date or a full refund offered. It also depends on good weather, so a stormy night can end the plans. No food, drink or hotel pickup is included. The 16 and up age rule is firm, so it will not work for families with younger children, even though some reviews mention kids, which conflicts with the current policy; the listing is the authority. One reviewer felt let down by the number of locations visited and another found the content thin on their night, which suggests the experience varies with the guide and, possibly, how much you buy into the premise.
What To Sort Out Before You Book
what is included in the price?
The listing includes use of ghost hunting equipment such as dowsing rods, EMF meters, a spirit board and more, plus a local guide. Admission to the Studios of Key West is covered. Food, drink and hotel pickup are not included.
how long is the ghost hunt?
The experience runs about 1.5 hours. It begins at 21:00 on the porch of First Flight Bar and Restaurant at 301 Whitehead St and ends inside the Studios of Key West at the corner of Eaton and Simonton.
is hotel pickup provided?
No. There is no hotel pickup for this tour. Travellers meet the guide on the front porch of First Flight Bar and Restaurant at 301 Whitehead St, Key West, and the tour ends at the Studios of Key West on Eaton Street.
can children join this tour?
No. The listing states the tour is for guests ages 16 and up and that children are not admitted. This makes it a poor fit for families with younger kids, even though some reviews mention children, which conflicts with the current policy.
is the tour accessible?
Yes. The listing describes the tour as wheelchair accessible and pushchair accessible, with service animals allowed and public transportation nearby. Travellers should have a moderate level of physical fitness.
what is the cancellation policy?
A full refund requires cancelling at least 24 hours before the start time, based on local Key West time. Cancellations or changes inside that window are not refunded or accepted. The tour needs good weather and a minimum number of travellers; if either forces a cancellation, you are offered a different date or a full refund.